Resources

Overview

Creating resources are done via the Resource Editor under the Game Editors tab on the main interface.

Editor

Managing Resources

Management

  • Clicking on the first icon here will create a new resource. Shortcut = Ctrl+N
  • Clicking on a resource in the list and clicking the second icon will delete that resource.
  • Clicking the third icon will catagorize your resources in alphabetical order.
  • Clicking on a resource in the list and clicking the fourth icon will copy that resource. Shortcut = Ctrl+C
  • Clicking on a resource in the list and clicking the fifth icon will paste your copied resource. Shortcut = Ctrl+V
  • Clicking on the sixth icon will revert your last change to a resource (Does not revert deletion).

Editing Resources

General

Screenshot_1

  • Name: Allows you to give your resource a name.
  • Folder: Clicking on the + will allow you to create a folder for resource organization in the list.
  • Tool Type: Allows you to set a tool to use for this resource. Tool types can be added from the server config file, under ToolTypes.
  • Min HP: Allows you to set a minimum HP for this resource.
  • Max HP: Allows you to set a maximum HP for this resource.
  • Spawn Duration (ms): Allows you to set a spawn rate in milliseconds for this resource. 1000 (ms) = 1 second.
  • Animation: Allows you to set an animation that will play when exhausted.
  • Walkable before resource removal?: Ticking this box will allow players to walk through the resource when active.
  • Walkable after resource removal?: Ticking this box will allow players to walk through the resource when exhausted.

Drops

Drops

  • Item: Allows you to select an item from the item editor which will be dropped after the resource is exhausted.
  • Amount: Allows you to set an amount of the item which will be dropped after the resource is exhausted.
  • Chance (%): Allows you to set a percentage chance of when this item will be dropped.
  • Add: Allows you to add the item inside the drop list when all these options are set.
  • Remove: Allows you to remove the item from the drop list.

Regen

Regen

  • HP (%): Setting this allows you to set the resources HP regen percentage per tick. Tick timer for regen can be modified inside the servers config file. Under Combat, RegenTime. Default is 3000 (ms) = 3 seconds.

Common Event

Common

  • Event: Allows you to select an event from the Common Event Editor within the Game Editors tab on the main interface. Click here for more information on Common Events.

Requirements

Reqs

  • Harvesting Requirements: Allows you to set conditions that enables/disables the resource from being harvested. Click here for more information on Conditions.
  • Cannot Harvest Message: Allows you to set a message that will tell the players why the resource can not be harvested.

Graphics

Graphic

  • Initial Graphic: Allows you to select a graphic from the clients subfolder, resources\resources.
  • Exhausted Graphic: Allows you to select a graphic from the same clients subfolder.
  • Below Entities: Ticking this box will render the resource under the player.
  • From Tileset: Ticking this box will allow you to select a graphic from the tilesets found in your clients subfolder, resources\tilesets.

Placing Resources

Screenshot_1

Within the map editor, we can click on the attribute tab and set a resource attribute.